

We work on new sm64ex-coop releases on a private repo and push all of our changes to the main repo once we've added everything, so if you contact us we can give you access to that repo where you can PR your changes there. If you want to make a PR to sm64ex-coop, join the Discord server and communicate with us about your PR. To get started, click here to see the Lua documentation. Sm64ex-coop is moddable via Lua, similar to Roblox and Garry's Mod's Lua APIs. This allows players interact with the same world at the same time. Unlike previous multiplayer projects, this one synchronizes enemies and events.

Instructions on how to play are available on the wiki. extract_assets.py -clean & make clean or make distclean to remove ROM-originated content. Fork of sm64pc/sm64ex.įeel free to report bugs and contribute, but remember, there must be no upload of any copyrighted asset. The speedrun is heavily focused on execution as theres no known glitches. Try clicking Update MSYS2 (or if that doesn't help Reinstall Dependencies).Online multiplayer mod for SM64 that synchronizes all entities and every level for multiple players. Super Mario 64 Randomizer, SM64 Randomizer modifies where level entrances. If you encounter problems with dependencies, Find the entry from your Ethernet or Wi-Fi adapter showing your default gateway, which should look like 192.X.X.1/0. Once you've done all of the above you are ready to compile as normal. Wait for dependencies to install/update, select repo and branch, setup Savable Options to your liking, hit the Download button (select your ROM if prompted), make your desired selections, and click the Compile button. It is recommended that you click Yes when prompted to update MSYS2. (sm64pcBuilder2 is a recommended folder name, but not required).Įnsure you have everything listed in the Requirements section. Simply download at the top of this page and extract the sm64pcBuilder2 exe into whatever folder you'd like I remember a network 4-players multiplayer mod for Super Nintendos F-Zero (F-Zero VS) appeared lots of years ago. Maybe there was some multiplayer code left in the game. It even worked on the crappy Wiis Virtual Console emulator.

Sm64pcBuilder2 is a new GUI version of the previous sm64pcBuilder project reworked from the ground up. .NET Framework 4. The local multiplayer mod in the same screen appeared years ago was just a romhack.

Region: US/EU/JP/SH (Shindou is sm64ex-alo-only for now) - Extension: z64/n64/v64 - Properties: vanilla, NOT extended/hack - Name/location: doesn't matter, automatically renamed and copied by Builder2 when selected What is sm64pcBuilder2?
